Everyone also has a set of three special attacks with cooldown timers, and an ultimate attack that builds up, but you also get to choose from one of two ultimates, typically different from each other in various ways. On top of characters having one of three different classes - Damage, Support and Tank - they also have Melee and Ranged sub-classes on top of that. One way Bleeding Edge does find a way to differ itself heavily from Overwatch, though, is in the sheer amount of variety when it comes to combat options. The world of Bleeding Edge is stylish and interesting (helped by and impressive art style and a sweet techno soundtrack), but like Overwatch, we’re going to want a lot more of the lore behind it. On top of that, Daemon has successfully pulled off the biggest corporate data breach ever in order to get revenge against the system that wronged him, and…well, so far that hasn’t seemed to lead anywhere. Our main character, Daemon, just happens to lead a group of augmented misfits known as the Bleeding Edge, who run an underground fight club that seems to have made them into superstars. Set in the future, Bleeding Edge sees your standard cyberpunk world where corrupt corporations rule everything, technology is advanced and cybernetic augments are available. And speaking of Overwatch comparisons, while each character does have a bio, good background stories and plenty of personality, you sadly won’t see any present-day stories in the universe taking place (well, not yet, anyway). We have a scientist who uploaded their brain into a robot snake that accompanies their dying body, a paralyzed biker that now uses a giant wheel in place of their legs, a metal musician that can breathe fire, a professional gamer who heads into battle with a customized mech…uh, okay, I guess the Overwatch comparisons were inevitable. And in that area, Bleeding Edge doesn’t disappoint. Now, one does not make a game such as this without a colorful cast of main characters to play as. But Ninja Theory have brought with them a colorful world filled with unique characters and great combat to help stand out, but whether they brought enough of it also matters as well. Furthermore, as a team-based hero shooter - or hero fighter, to be more accurate - it faced stiff competition as part of a genre that many had written off. ![]() The first title from acclaimed developers Ninja Theory after their acquisition by Microsoft, set to begin a bold new era for Xbox…and it ends up being released almost immediately after brand new Ori, Nioh, Doom, Animal Crossing and Half-Life games were all released to a public demanding them. ![]() You have to feel a bit sorry for Bleeding Edge.
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